1.
About the Beta Tier List
Our analysis provides an estimate of the current Mythic+ meta with weekly updates every Monday on the website and every Sunday live on stream, until Season 1 arrives. However, it is important to remember that there will be many more changes, and what you see is not the final product. Instead, it is a progression of how each specialization performs from the start of the beta to the actual season release.
If you are interested in the DPS and Tank versions of this 11.0 Beta Tier List, check the links below!
DPS Patch 11.0 Mythic+ Beta RankingsHealer Patch 11.0 Mythic+ Beta Rankings
If you are interested in our current tier list for Season 4 Patch 10.2.7, you can find that below:
Current Patch 10.2.7 Mythic+ Tank Rankings
Please note that anything I say is purely subjective and represents my opinion. However, it is an educated guess based on numerous hours of Beta testing and extensive discussions with some of the best theorycrafters from each of their specs. If you have a different opinion, that is perfectly fine. I will be happy to answer any questions in the comment section. After the Beta testing is completed, we will compile all the data and create the official Tier List of Season 1. Thank you for reading, and enjoy!
1.1.
Criteria of the Tier List
This tier list is entirely based on several factors, such as tank durability, group composition synergy, mobility, damage profile, self-sustain, and external party-wide cooldowns.
Please keep in mind that what you're about to read is a preliminary iteration of the 11.0Season 1 tier list in The War Within expansion, and it WILL change before the season is released. Nothing written here is aguarantee or promise. All opinions are subjective and should be taken with a grain of salt.I update this tier list every Sunday at 14:00 CEST live on my stream,before being uploaded on the website. If you have any questions, please feel free to ask.
2.
Tank Tier List for Season 1 of Mythic+ in The War Within
Below, you can find the full rankings for Tank specializations in The War Within Mythic+. We encourage you to read further and understand why some classes are placed lower or higher than expected, with several factors considered, such as having a 4-piece tier-set active at all times and the key levels.
- Blood Death Knight (Best Choice)
- Protection Warrior (Excellent performance)
- Brewmaster Monk (Excellent performance)
- Guardian Druid (Good choice)
- Vengeance Demon Hunter (Good choice)
- Protection Paladin (Good choice)
3.
Full Tank Class Rankings
3.1.
Best Choice
3.2.
Blood Death Knight
Patch 11.0 update: Blood Death Knightreceived a ton of changes since the start of the Beta testing and just like everyspecialization so far, inherited 2 brand new Hero Talents - Deathbringer /San'layn and a new tier-set. The 2-piece will trigger once you have one or morecharges of Bone Shield, the damage you take is reduced by 2%. Losinga
Bone Shield charge has a chance to reduce the damage you take by an additional1%, up to 3% for 6 sec. In addition, the 4-piece allowsyour damage to be increased by 1% per active
Bone Shield charge. Takingdamage while below 6
Bone Shield charges has a chance to generate 1-2
Bone Shield charges.
The rework of Blood Death Knight has put them in a prominent position to beone of the best tanks this season as it most definitely strengthens their durability,self-sustain and damage profile by a large margin. On top of that, they will begetting a brand new utility, from the general Death Knight talent tree,which fits perfectly for a 5-man content - Vestigial Shell. In addition,one of their signature spell -
Gorefiend's Grasp has much better positioningin the new Blood Death Knight spec-specific tree and is further supplementedby
Tightening Grasp (if you talent it) which allows for a 3 sec of silence.Overall, we are extremely happy with the current version of specialization, since it alreadyplays better and is stronger than its old Dragonflight version.
3.2.1.
Cons
-
3.2.2.
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Provides extra durability against heavy magical damage. |
Core | ![]() | Repositions an enemy of your choice. |
Core | ![]() | Combat-resurrection. |
Optional | ![]() | AoE disturb effect. |
Optional | ![]() | Every 1 sec an enemy is pulled closeto you. |
Optional | ![]() | Mass-grip. |
Optional | ![]() | Reduces the auto-attack speed of your target by5% stacking up 4 times. |
Optional | ![]() | Mind-control an undead enemy to fight on your side. |
Optional | ![]() | 5 sec single-target stun. |
Optional | ![]() | Adding ![]() |
3.3.
Excellent performance
3.4.
Protection Warrior
Patch 11.0 update: Protection Warriorreceived minor changes leading to the final stages of Beta. However, just likeevery specialization, they will be introduced to 2 new Hero Talent options- Colossus / Mountain Thane, and a new tier-set. The 2-piecewill trigger when your Shield Slam cooldown is reset by
Strategist,you gain
Expert Strategist, increasing the damage of
Shield Slamby 5% and reducing all damage taken by 3% for 6 sec. In addition,the 4-piece will enable
Shield Slam critical strikes to increasethe damage dealt by
Thunder Clap and
Revenge by 10%for 8 sec.
Protection Warrior is performing exceptionally well through thefirst cycles of Beta testing, with an impressive damage profile and is also consideredone of the most durable tanks going into the The War Within expansion. Spell Reflection is proving to be an extremely useful utility inthe Season 1 dungeon pool, which will positively influence their rankings. On top of this,they will be receiving some nice quality-of-life changes such as no longer being damagedand punished by running
Defensive Stance and the
Storm Shield +
Intervenecombo. Additionally, with the strength of melee characters,
Battle Shout is looking much more appealing. Overall, Protection Warriorhas a great offensive and defensive profile, making it a promising choice.
3.4.1.
Cons
As always, Protection Warriors may suffer if anything cannot beblocked or reflected. Although their utility and mob control have never been considered the best,they make up for it with their raw power in terms of damage and survivability.
3.4.2.
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Temporary increasing the health of your raid/party. |
Core | ![]() | Extra 5% attack power. |
Optional | ![]() | Usable in niche situations. |
Optional | ![]() | AoE disturb effect capped at 5 targets. |
Optional | ![]() | 4 sec single-target stun. |
Optional | ![]() | AoE Stun |
3.5.
Brewmaster Monk
Patch 11.0 update: Brewmaster Monkreceived a ton of changes leading to the The War Within expansion, including2 brand-new Hero Talents - Master of Harmony / Shado-Pan anda new tier-set. The 2-piece bonus will enable
Blackout Kick and
Keg Smash to deal 20% additional damage, and
Shuffle alsogrants 3% damage reduction. The 4-piece bonus will trigger once you cast
Blackout Kick, increasing your damage dealt by 1% for 15 sec,stacking up to 3 times, and has a chance to reset the cooldown of
Keg Smash and make its next cast cost no energy.
Brewmaster Monk is entering The War Within with one of the highestdamage profiles across all tanks and an improved durability profile. On top of thealready good mob control, they still sync best with a physical damage-oriented squaddue to their Mystic Touch debuff. Currently, it's hard to say if melee orranged would be better in Mythic+. Overall, playing Brewmaster Monk willbe easier than in Dragonflight as a lot of button bloating has been cleared,which is a welcome change. We are happy with the current performance of the specand believe they are one of the best tanks in the current Beta iteration.
3.5.1.
Cons
Works well with a heavy physical damage-oriented team ( Mystic Touch)and a lot less with a full magical squad. Similar position as the Protection Warrior,if melees were to be meta, those 2 specs would climb much higher.
3.5.2.
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | 5% extra Physical damage for your raid. |
Core | ![]() | Extra damage reduction against area-of-effectdamage. |
Core | ![]() | Increased healing from all sources for all allies within10 yards. |
Core | ![]() | 3 sec stun effect. |
Optional | ![]() | Removes all roots and snares. |
Optional | ![]() | It can be used to help your tank kite and as aAoE disturb effect. |
Optional | ![]() | Removes all ![]() ![]() |
Optional | ![]() | Single-target disturb effect. |
3.6.
Good choice
3.7.
Guardian Druid
Patch 11.0 update: Guardian Druidreceived a decent amount of changes through the Beta cycles, paired with2 brand new Hero Talent choices - Elune's Chosen /Druid of the Claw and a new tier set. The 2-piece will allow for Thrash and
Moonfire to increase your damage done and reduce the damageyou take by 1% for 8 sec, stacking up to 3 times. In addition,the 4-piece increases the Arcane and
Bleed damage you deal by 5%.
Guardian Druid did receive some attention in the early stages ofThe War Within, for better or worse only time will truly show. Theirdamage profile against many enemies is impressive, and so is theirdurability. There are a lot of spec-specific talents that do not fit wellwith Guardian Druid and are considered a "burden." Overall, we expectfurther changes on behalf of Guardian Druid before we have the final verdict, but for now, we will remain hopeful.
3.7.1.
Cons
Hero Talents are quite boring, mostly passive, and do not have a massiveimpact on the gameplay. Talent positioning is a significant issue for Guardian Druidboth in the spec-specific and general tree talents.
3.7.2.
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Increasing the Versatility of your raid/partyby 3%. |
Core | ![]() | Single-target root effect. |
Optional | ![]() | Extra off-healing. |
Optional | ![]() | Allowing 1 friendly healer to castspells without spending mana for 8 sec. |
Optional | ![]() | Increasing the movement speed to all raidmembers by 60% for 8 sec. |
Optional | ![]() | Removes all ![]() ![]() |
Optional | ![]() | Dispelling all Enrage Effects from anenemy target. |
Optional | ![]() | Single-target crowd-control effects againstbeasts and dragonkins. |
Optional | ![]() ![]() | You have the choice between AoE disturb effector a single-target stun. |
Optional | ![]() | Aoe knockback. |
Optional | ![]() ![]() | You have the choice between AoE root effect orAoE wind-of-vortex, pulling all the mobs to one location. |
3.8.
Vengeance Demon Hunter
Patch 11.0 update: Vengeance Demon Hunterreceived their fair share of changes, paired with 2 brand new Hero Talentchoices - Aldrachi Reaver / Fel-Scarred and a new tier set.The 2-piece enables Soul Cleave to deal 15% increased damageand have a 35% chance to shatter 1 Lesser Soul fragment froma target it hits. In addition, the 4-piece triggers once consuming a
Soul Fragment,increasing the damage and healing of your next
Fel Devastation by 2%up to 30%.
The changes to Vengeance Demon Hunter have been quite disappointing.First, they will lose their great tier set from Season 4 of Dragonflight, andsecond, they will lose their Illuminated Sigils incredible utility (which previouslyallowed you to have one extra charge of
Sigil of Misery /
Sigil of Silence).Do keep in mind that they still have the most "stops" across all tank specs.In addition, both their offensive and defensive profiles are in a decent state butnowhere near the levels they were in the past few seasons of the last expansion. Overall,we believe if the DPS meta favors magic damage, they will have a much bigger incentive to betaken due to
Chaos Brand, which provides a noticeable damage boost for theentire group. Overall, we expect more changes for Vengeance Demon Hunter tohave a more detailed opinion.
3.8.1.
Cons
Further buffs for their offensive and defensive profiles are needed, perhaps a reworkof the tier set or a better balance between both Hero Talents.
3.8.2.
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | 5% extra Magical damage |
Core | ![]() | % chance to avoid all damage from an attack. |
Core | ![]() | Silences all enemies affected by the Sigil fora short time. |
Optional | ![]() | All enemies affected by the Sigil are pulledto its center and snared. |
Optional | ![]() | AoE stun effect. |
Optional | ![]() | Single-target out of combat crowd-control. |
Optional | ![]() | Remove 1 beneficial Magic effect. |
Optional | ![]() | AoE disturb effect. |
3.9.
Protection Paladin
Patch 11.0 update: Protection Paladinreceived their fair share of changes leading to the The War Within expansion, includingbrand new Hero Talents - Templar / Lightsmith, and a newtier-set. The 2-piece bonus increases the damage of Shield of the Righteousby 10% and grants 3% damage reduction. Additionally, the 4-pieceenables Holy Power abilities to increase the damage and healing you deal duringyour next
Avenging Wrath by 0.5%, which can stack.
As with almost every specialization so far, Protection Paladin has receivedtheir fair share of changes, including a choice between Lightsmithor Templar Hero Talents, both of which will alter how you approachyour gameplay, ability, and cooldown usage. The spec's durability is decent butnot strong enough to compete with the top tanks, while still maintaining their unique(and sometimes overpowered) Mythic+ utility. Just like everyPaladin spec, they will not benefit from Retribution Aura asit has been recently removed. Overall, we expect further changes to be made to Protection Paladin,specifically ones that increase the fun factor of playing while further enhancingtheir performance.
3.9.1.
Cons
Significantly more difficult to play compared to most of the tanks. However, you havemany tools to support your team if needed. If you are a beginner player, becautious when choosing Protection Paladin as it is quite an advanced tank.
3.9.2.
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Extra interrupt option that has a follow-upsilence effect. |
Core | ![]() | Permanent 3% group/raid-wide damage reductionaura. |
Core | ![]() | A powerful single-target 6 sec stun effect. |
Core | ![]() | Heals a member of your party/raid to full health. |
Core | ![]() | Combat-resurrection |
Optional | ![]() | Granting magical damage immunity for 10 secon a chosen ally. |
Optional | ![]() | Helps a single member of your raid in acritical situation. This can be further improved by talenting![]() |
Optional | ![]() | Physical immunity, which can help you withsome boss encounters. |
Optional | ![]() | Immunity to movement impairing effects. |
Optional | ![]() ![]() | You have the option between single-target crowd-controleffect or a powerful mass AoE stop. |
Optional | ![]() | Removes all ![]() ![]() |
Optional | ![]() | Be able to fear any Undead, Aberration orDemon, which is an additional form of crowd control. |
4.
Changelog
- 07 Jul. 2024: Update #1 of the progressive Beta TWW tierlist.
- 29 Oct. 2023: New round of changes after the most recent PTR Build.
- 22 Oct. 2023: Second round of updates after the most recent PTR changes.
- 15 Oct. 2023: Page added.
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